Game Design
@sickn33Core loops and mechanics.
This skill is cataloged from open community sources and has not yet completed full manual verification. Inspect repository code prior to local execution.
Install Game Design in Google Antigravity
Antigravity loads skills from .agents/skills/ in your project or ~/.gemini/config/skills/ for all projects (official docs). Full guide
Install the "Game Design" skill for Google Antigravity. Follow the steps at https://www.antigravityskills.org/install/game-development.md (source: https://github.com/sickn33/antigravity-awesome-skills/tree/main/skills/game-development). Before running anything, show me what you will download and whether it includes scripts, and wait for my OK. Install it into this project (.agents/skills/) unless I say global. When done, check that Antigravity lists it as an installed skill.
The agent reads the install file, shows you what it will download and waits for your OK.
Option 2: install it yourself
- 1. Download the skill folder
git clone --depth 1 https://github.com/sickn33/antigravity-awesome-skills.git /tmp/ag-skills
The skill lives in skills/game-development/ of the source repository.
- 2. Copy it into this project (workspace skill)
mkdir -p .agents/skills && cp -r /tmp/ag-skills/skills/game-development .agents/skills/
Run from your project root. Antigravity loads workspace skills from .agents/skills/.
- 3. Or install it for all projects (global skill)
mkdir -p ~/.gemini/config/skills && cp -r /tmp/ag-skills/skills/game-development ~/.gemini/config/skills/
Global skills live in ~/.gemini/config/skills/. For the Antigravity CLI use ~/.gemini/antigravity-cli/skills/ instead.
- 4. Check that Antigravity sees it
Antigravity 2.0 app: start a new conversation and ask "What skills do you have?" (the app has no /skills command; typing / and the skill name also finds it). Antigravity CLI: run /skills; in a session that was already open, run /skills reload first. The agent loads the skill when your request matches its description.
Using Claude Code, Cursor or Codex? See other assistants below.
What is Game Design?
Game development orchestrator. Routes by platform, dimension, and engine fit (web 2D/3D, hybrid DOM+canvas, narrative tools). Use when starting or structuring a game project, choosing frameworks, or picking among Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js, Godot, Unity, or Ink/Twine.
What the Game Design SKILL.md covers
- ✓Sub-Skill Routing
- ✓Core Principles (All Platforms)
- ✓Anti-Patterns (Universal)
- ✓Routing Examples
Source and files
- Repository
- sickn33/antigravity-awesome-skills (MIT)
- Upstream risk label
- none
- Added upstream
- 2026-02-27
- SKILL.md size
- 5.3 KB
- Files in the skill folder
- 2d-games · 3d-games · SKILL.md · engine-selection · game-art · game-audio · game-design · mobile-games · multiplayer · pc-games · vr-ar · web-games
- Listing synced
- 2026-10-05 from commit bdacd76
Installation & Setup Guide
Agent Rules / Prompt Setupgit clone --depth 1 https://github.com/sickn33/antigravity-awesome-skills.git /tmp/ag-skills && mkdir -p ~/.gemini/config/skills && cp -r /tmp/ag-skills/skills/game-development ~/.gemini/config/skills/ && rm -rf /tmp/ag-skills
▶Step-by-step install
mkdir -p ~/.gemini/config/skills
git clone --depth 1 https://github.com/sickn33/antigravity-awesome-skills.git /tmp/ag-skills
cp -r /tmp/ag-skills/skills/game-development ~/.gemini/config/skills/
rm -rf /tmp/ag-skills
Security Review Status
Not yet reviewed (manual audit pending)This skill is cataloged from open community sources and has not yet undergone full manual line-by-line security verification by our team.
- Inspect the source repository files before adding to your local AI tool config.
- Avoid passing production API credentials or sensitive filesystem permissions unless explicitly required.
- Run initial commands inside a sandboxed terminal or container environment.
Source repository link for manual inspection: https://github.com/sickn33/antigravity-awesome-skills/tree/main/skills/game-development
Supported Platforms
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